#pragma once
#include <BWAPI.h>
#include "BuildingPlacer.h"

using namespace BWAPI;

class VZManager
{
	BuildingPlacer placer;
	Unitset units;
	void onUnitRecieved(Unit *unit);
	void onStart();
public:
	inline void giveUnit(Unit *unit) { onUnitRecieved(unit); }
	inline void start() { onStart(); }
	void think();
};